Games and game IPs are converging into the mainstream media stratosphere more than ever, creating new audiences and new opportunities.
What does this mean for game developers, studios and the creative industry as a whole?
In this session, Casey Baltes, VP of Games & Immersive at Tribeca, presents a bird’s-eye view of the cultural trends in games, XR, film and TV.
She’ll dive into the growing “cross-pollinating” media ecosystems where the convergence of film, games and immersive media could be the next, new way of creation or collaboration.
Date: November 1, 2022
Venue: Filmby Aarhus, Studio 1
Casey Baltes, Vice President, Tribeca Games & Immersive