The $250 billion global games market is on the verge of a transformation. Gaming is no longer just about playing. Early indicators show the beginning of the industry’s next phase. The future of interactive entertainment lies in catering to new user behaviors, driven by shifting economics and evolving revenue models.
Companies from outside the gaming world are also joining in, and new technologies are changing how games are created and shared. Amidst this apparent chaos, a clear pattern is forming. Join this keynote as we review the state of the video games industry and explore what’s next! Existing knowledge, while helpful, is not necessary.
Inspiration
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