Developing games is difficult in its own right. Developing AAA games is, by many, considered unfeasible, especially in Denmark.
In Denmark, there are only a few game development studios that are currently making AAA Games. Slipgate Ironworks is one these studios.
But why is it so unfeasible, and what can we do about it?
This talk will try to answer both questions as Frederik Schreiber shares his personal experiences with starting game companies and developing games in Denmark.
INFO
Date:
November 1
Time:
1.30 PM – 1.50 PM
Meet:
Frederik Schreiber, CEO at Slipgate Ironworks & 3D Realms
Inspiration
SIDE EVENTS GAME
One-on-one Media Coaching with Joost van Dreunen
SIDE EVENT
GAME
Keynote: Bigger Means Different – The New Video Games Market Landscape and Opportunities for Success
SESSION
GAME
Gaming for Climate Action: How Game Studios Can Help the World
SESSION
GAME
Keynote: From Tetris to Blue Planet
SESSION
GAME
Hits & Misses – Where the Convergence of Games, Series & Film Have Succeeded… and Failed
SESSION