Running an indie dev business is often a mix of dreams come through and deep dive into despair. Most will fail to stay around longer than their first game release without having to look for other incomes.
But does it have to be that way? There are definitely ways to increase your chances to survive as a studio past your first game. Robert will share some of his experiences and thoughts on the subject.
INFO
Date
November 1
Time
3.00 PM – 3.25 PM
Venue
Filmby Aarhus, Studio 1
MEET
Robert Bäckström, Co-Founder & CEO, Aurora Punks
Inspiration
SIDE EVENTS GAME
One-on-one Media Coaching with Joost van Dreunen
SIDE EVENT
GAME
Keynote: Bigger Means Different – The New Video Games Market Landscape and Opportunities for Success
SESSION
GAME
Gaming for Climate Action: How Game Studios Can Help the World
SESSION
GAME
Keynote: From Tetris to Blue Planet
SESSION
GAME
Hits & Misses – Where the Convergence of Games, Series & Film Have Succeeded… and Failed
SESSION