Running an indie dev business is often a mix of dreams come through and deep dive into despair. Most will fail to stay around longer than their first game release without having to look for other incomes.
But does it have to be that way? There are definitely ways to increase your chances to survive as a studio past your first game. Robert will share some of his experiences and thoughts on the subject.
3.00 PM – 3.25 PM
Filmby Aarhus, Studio 1
Robert Bäckström, Co-Founder & CEO, Aurora Punks